Time really flies while working with Time Machine...!

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Thought there’s been a little delay from the last blog post, the project is rolling on nicely. After meeting with the client, we decided to take one approach, which core idea was to have time machine and a kid travelling with that. For past weeks we have flesh out the story, thought about different puzzles for it and of course, the art direction of the game.

Right after the meeting we had a brainstorming session with thinking more about the actual playable stuff for the game and we come across with this fantastic book: “The way things works” by David Macaulay (“Kuinka kaikki toimii?” as a Finnish edition by Otava). Thought it’s a children book, it does tell really detailed info graphics how, well, everything works. It did inspirit us quite a lot, since the first puzzle we absolute wanted, was nearly on the first pages of the book.

Of course, we benchmarked still some games such as Clik Clak, old Amiga game, which sole idea was to place gears to be able to continue the movement from place A to B. We checked also nice and challenging game about magnets, called Magnetism, which is quite hc-game for natural science point of view. Also, one of us had found out a bricolage book for kids and had found same sort of puzzle what http://www.kongregate.com/games/Onefifth/flood-fill" title="Flood-Fill" target="_blank">Flood Fill contained. It just shows that all the funny stuff isn’t only located in world wide web!

We went through also some art stuff for checking out what sort of feeling everyone had about art directional wise. It was nice to notice how different basis everyone had started: some went straight in the action by drawing out ideas, others with already done illustrations and so on. We also checked some animations and this one popped right up for it's juicy textures: Monkey Truck by Micheal Slack. 

So much stuff to go through next time with the client and of course, huge itching already to share that also in this blog!

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